Biohazard: Sandwich

Games: Demo & Promotional (体験版・プロモのゲーム)



The odd and rare section of the game collection. As every console generation and iteration of the Biohazard games has seen either Alpha/Beta builds get out into the wild (or into the hands of us collectors,) or interesting promotional releases of the games from classic Trial Editions to media samples, all of those releases are placed in here for sake of coherence.

For clarification this is exclusively for playable demos or builds, not promotional MV/PV discs where it is a video loop for a store display. Please see the Promotional Discs section in media for those.

If you'd like to find a specific game quickly, please utilise the code issued by the game's name in the index by searching for it with ctrl+f in your browser.

Index:
BIOHAZARD V-Jump August Alpha [DP01]
BIOHAZARD V-Jump October Sample [DP02]
BIO HAZARD Trial Edition [DP03]
BIOHAZARD 2 41 Room Sample [DP04]
BIOHAZARD Dual Shock Supported Series 'BIOHAZARD 2 Dual Shock Ver.' Exclusive Retailer Sample ROM [DP05]
BIOHAZARD 2 Trial Edition [DP06]
BIOHAZARD CODE: Veronica Trial Edition [DP07]
BIOHAZARD 5 Preview [DP08]
Resident Evil 2 Demo [DP09]
Official UK Playstation Magazine Disc 14 Vol.2 [DP10]
Resident Evil 3 Nemesis Demo [DP11]
Resident Evil CODE: Veronica White-Label Sample Version [DP12]
Dream On Volume 10 [DP13]



Title: BIOHAZARD V-Jump August Alpha (バイオハザード Vジャンプ8月アルファ版) [DP01]
Console: Playstation
Catalogue: N/A
Released: 04/08/1995
Retail: Not For Sale
Region: NTSC-J
Scans: N/A

Information:
It is thanks to an incredibly good friend of mine, and fellow Biohazard aficionado, that I have access to this sample. Back when Biohazard was in its infancy and many directions for the game as a whole were not finalised, Capcom issued these early sample builds to magazines for early access screenshots and impressions. Though both known early builds of Biohazard that have made it out were specifically given to V Jump, Capcom later ended up having an exclusivity deal with Famitsu after the success of their first game.

While I don't have the original disc the build was issued on, being given a copy of the original and unaltered ISO was a true honour between fellow collectors and archivists.

This build in particular is very basic in its functions and many areas are inaccessible, in addition to that there is no menu system in place as of yet despite datamining confirming that menus (including one for battle — perhaps more like Sweet Home) were ready to be deployed. The gun can be reloaded infinitely, and many environment backgrounds and lighting are incredibly different to their final counterparts.

It is well and truly the earliest alpha build, as digging into game assets makes it possible to find character portrait data for Dewey and Gelzer, two characters cut quite early on in development. Chris at this point was solely named as ‘protagonist’, while Jill already had her name. Both texture maps show a scorpion patch on their uniforms instead of the now-standard S.T.A.R.S. logo.

To see a full writeup on this build, please visit this page. [Coming Soon]




Title: BIOHAZARD V-Jump October Sample (バイオハザード Vジャンプ10月サンプル) [DP02]
Console: Playstation
Catalogue: N/A
Released: 04/10/1995
Retail: Not For Sale
Region: NTSC-J
Scans: N/A

Information:
It is thanks to an incredibly good friend of mine, and fellow Biohazard aficionado, that I have access to this sample. Back when Biohazard was in its infancy and many directions for the game as a whole were not finalised, Capcom issued these early sample builds to magazines for early access screenshots and impressions. Though both known early builds of Biohazard that have made it out were specifically given to V Jump, Capcom later ended up having an exclusivity deal with Famitsu after the success of their first game.

While I don't have the original disc the build was issued on, being given a copy of the original and unaltered ISO was a true honour between fellow collectors and archivists.

This build is a lot more refined, and even introduces the menu screen officially. Both Chris and Jill are playable in this version, with both touting unique knife charge animations and other finite tweaks. Once again many backgrounds in this build are different, and this is probably one of the most well known builds for elements like the To Be Continued screen with Yawn out in the garden shed. A lot of items are in beta mode still as well, and feature early models that were later refined for the trial edition (see [PS03]) and final sample build January 31st of 1996.

To see a full writeup on this build, please visit this page. [Coming Soon]




Title: BIOHAZARD Trial Edition (バイオハザード体験版) [DP03]
Console: Playstation
Catalogue: SLPM-80027
Released: 15/01/1996
Retail: Not For Sale
Region: NTSC-J
Scans: Front | Manual | Disc

Information:
「死より恐ろしい現実がここに…」
”A reality more terrible than death is here…”

This was the second last sample build released, and this one was a lot more widespread as it actually was distributed on a proper trial disc instead of being given out as media-only review copies. The game still had a number of major differences compared to the final press, and even had extremely different changes compared to the January 31st sample released not even two weeks later to media outlets for review. The most notorious thing this build was known for was the lingering remnants of the Trevor family chronicles in the form of diaries and letters, of which their images can be datamined (though there is no text), and the blood wall on the 2nd floor east wing:
くるしい、 息が… 誰かこの苦しみをとめて…
It hurts, can’t breathe… someone stop this suffering…

There are also differences in the files that are locatable in the build, with an entirely different Botany book located in the Tiger Statue of 1st floor west wing instead of upstairs in the 2nd floor east wing. An interesting build, and an interesting insight to how close to the line they changed a lot of things. The best part is that the file images, intended to be in background of the files as they were read, also gave us a name for the poor soul who wrote the infamous Itchy Tasty diary: Peter Smith.

To see a full writeup on this build, please visit this page. [Coming Soon]




Title: BIOHAZARD 2 41-Room Sample (バイオハザード2 41室サンプル) [DP04]
Console: Playstation
Catalogue: N/A
Released: 01/1997
Retail: Not For Sale
Region: NTSC-J
Scans: N/A

Information:
It is thanks to an incredibly good friend of mine, and fellow Biohazard aficionado, that I have access to this sample. Back when Biohazard was in its infancy and many directions for the game as a whole were not finalised, Capcom issued these early sample builds to magazines for early access screenshots and impressions. Though both known early builds of Biohazard that have made it out were specifically given to V Jump, Capcom later ended up having an exclusivity deal with Famitsu after the success of their first game.

This build. This entire build is the definition of holy grail. As above with the Biohazard 1 alpha builds, I don't have the original disc the build was issued on, but being given a copy of the original and unaltered ISO was a true honour between fellow collectors and archivists. This is not the Team IGAS/Magic Zombie Door build - that build was released after some rather awful incidents within the community, and ultimately because they'd meddled with the ISO to patch in "translations" (they were bad) they broke a lot of functionality of this build.

This build is roughly 30-35% complete, and features a large number of unvoiced cutscenes for both Leon and Elza. With proper use of the in-game debug it is possible to get both Leon and Elza to the end game scenario in the laboratory subway. This build likely is what was used by Famitsu for a majority of their magazine caps during early 1997.

Due to the extensive amount of content, please check out our exclusive full writeup on this build including caps, video, translations, and more. [Coming Soon]




Title: BIOHAZARD 2 Trial Edition (バイオハザード2体験版) [DP05]
Console: Playstation
Catalogue: SLPS-00999
Released: 25/09/1997
Retail: Not For Sale
Region: NTSC-J
Scans: Disc

Information:
Technically, from a retail standpoint, this is the most one of the more expensive trial discs sold as the only way to obtain it was through the purchase of Director's Cut.

To see a full writeup on this build, please visit this page. [Coming Soon]




Title: BIOHAZARD Dual Shock Supported Series 'BIOHAZARD 2 Dual Shock Ver.' Exclusive Retailer Sample ROM (バイオハザードデュアルショック対応シリーズ「バイオハザード2デュアルショックVer.」試遊台体験用サンプルロム) [DP06]
Console: Playstation
Catalogue: SLPS-01510
Released: Early 1998
Retail: Not For Sale
Region: NTSC-J
Scans: Front | Back | Disc

Information:
This retailer sample contains a solitary disc for the Leon side of Biohazard 2, packaged with an official slip from Capcom addressed to their distributors and retailers about the upcoming Dual Shock versions of Director's Cut and Biohazard 2.

As far as I've been able to discern, both from the SLPS catalogue and playing the game (as PS1 disc matrixes are impossible to see due to the dark disc back,) the game disc itself is the same as the retail version that came out later on in August - kind of like the Dreamcast White Label discs we'd later see - but beyond that this is the only PS1 retailer sample ROM I've seen in the wild. Ever. As in when I came across it and confided in a close friend about if we knew what it was exactly I was met with excited yelling to buy it because it was the first one we'd seen!

As described above, the included slip let us know a Biohazard Director's Cut Dual Shock Ver. of this retailer sample set exists as well.

One day I might have the pair together.




Title: BIOHAZARD CODE:Veronica Trial Edition (バイオハザードコード:ベロニカ体験版) [DP07]
Console: Dreamcast
Catalogue: T-1214M
Released: 22/12/1999
Retail: Not For Sale
Region: NTSC-J
Scans: Manual | Sample Page | Disc

Information:
This Trial Edition of CV was only obtainable via purchasing the Value Plus release of Biohazard 2 for the Dreamcast. This trial edition is essentially quite close to the final retail build for CODE:Veronica with the first part of the Prison stage playable. There are a lot of interesting items however in the back-end which were not available in the retail version of CV once people managed to hack it, finding oddities like most files being actual items that you picked up (and then could be added to your files folder after reading/using from inventory), to ammo for the sniper rifle being obtainable, in addition to other beta files that were ultimately cut or re-done for the final build.

Trial Edition also has a Sound Museum on the disc with a sample from Capcom's at-the-time current lineup of albums for the series.




Title: BIOHAZARD 5 Preview (バイオハザード5 プレビュー) [DP08]
Console: X-Box 360
Catalog: 0609
Released: 29/11/2008
Retail: Not For Sale
Region: NTSC-J
Scans: Disc

Information:
Acquired with the help of a very close friend.




Title: Resident Evil 2 Demo (レジデントイービル2体験版) [DP09]
Console: Playstation
Catalogue: SLES-00969
Released: 10/12/1997
Retail: $
Region: PAL
Scans: Disc

Information:




Title: Official UK Playstation Magazine Disc 14 Vol.2 (公式英国プレイステーションマガジンディスク14号2) [DP10]
Console: Playstation
Catalogue: SCED-00827
Released: 04/1998
Retail: Not For Sale
Region: PAL
Scans: Insert Front | Insert Back | Disc

Information:
The first demo build to come out after the Director's Cut disc for Resident Evil 2, and it came out the same month the game released in the PAL regions. The demo is timed.




Title: Resident Evil 3 Nemesis Demo (レジデントイービル3ネメシス体験版) [DP11]
Console: Playstation
Catalogue: SLUS-90064
Released: 31/08/1999
Retail: Not For Sale
Region: NTSC-U
Scans: Disc

Information:




Title: Resident Evil CODE: Veronica White-Label Sample Version (レジデントイービルコード:ベロニカ ホワイトレーベルサンプル版) [DP12]
Console: Dreamcast
Catalogue:
Released: Early 2000
Retail: Not For Sale
Region: PAL
Scans: Manual | Sample Page | Disc 1 | Disc 2

Information:
[Coming Soon]




Title: Dream On Volume 10 (ドリームオン号10) [DP13]
Console: Dreamcast
Catalogue: 833-0025/28-50
Released: 07/2000
Retail: Not For Sale
Region: PAL
Scans: Insert Front | Insert Back | Disc

Information:
[Coming Soon]

Biohazard: 銀狐

Games: Hardware & Accessories [ゲーム機]



This section is for consoles that have been specifically released for the Biohazard series (as in: limited edition consoles) along with the various hardware accessories released. Accessories can be anything from controllers, to memory cards, to specific additions like console cases, face plates, DS straps, et al.

Somewhat to save my sanity from putting these all into the Official Items category which would bloat that section so badly, they're all here.

If you'd like to find a specific item quickly, please utilise the code issued by the item's name in the index by searching for it with ctrl+f in your browser.

Index:
Biohazard CODE: Veronica Dreamcast Limited Box Claire Ver. [HA01]
Biohazard CODE: Veronica Dreamcast Limited Box Claire Ver. Controller [HA02]
Biohazard CODE: Veronica Dreamcast Limited Box Claire Ver. VMU [HA03]
Deadly Silence DS Binder [HA04]
Deadly Silence S.T.A.R.S. Strap [HA05]
Resident Evil 5 Xbox 360 Elite Limited Edition [HA06]
Resident Evil 5 Xbox 360 Elite Limited Edition Controller [HA07]


Title: Biohazard CODE: Veronica Dreamcast Limited Box Claire Ver. (バイオハザードコード:ベロニカリミテッドボックス クレアVer.) [HA01]
Catalogue: HKT-3000, Serial 019014120505, Limited Number 0533/1800
Released: 03/02/2000
Retail: 34,800円

Information:
Grail: attained.

The Dreamcast Veronica Model, as it is officially denoted on its box. Specially released for CODE: Veronica and the 5th Anniversary of the series as a whole, this limited Dreamcast was one of 1800 produced. The Claire version has a stunning transparent crimson top case to the console with a pink lid, and a french grey solid back. The rarer counterpart to this beauty was a deep blue/purple S.T.A.R.S. limited console which was released the same day but in much smaller numbers: 200 only.

We know via extensive documentation from Dreamcast enthusiasts that the last 50 models of the Claire Version were sold via Sega's Dreamcast DIRECT service in 2001 - apparently with CODE: Veronica Complete instead of the vanilla release, while the last 30 S.T.A.R.S. versions were given to Famitsu for a giveaway contest.

I worked hard to get this -- they're becoming increasingly harder to find at an affordable price, especially with the lower serial numbers, and I put some of my bonus from work toward this. Slowly but surely I'm getting all the 5th Anniversary items, and I love that most of them are CV based due to its release for the anniversary. What I love most about this particular item though is that with how SEGA handled Dreamcast production, the console has a history that is very clearly documented. In this case, the release date is noted on the base of the console box -- very handy for people doing archival work on releases -- and all stores were required to stamp or write their details on them. My model came from a shop called Chartland Narimasu, located at Itabashi-ku, Tokyo. It's still going to this day! Their address and number are even the same after doing some google diving.

This was available for sale for a limited time and came with a copy of the limited edition version of CODE: Veronica [DC03], the pre-order metal 'Let Me Live' design plaque with Claire's prisoner ID on it [OI02], a Dream Passport 2 for online use, cables and documentation, and a matching controller [HA02] with VMU [HA03] which are documented below.




Title: Biohazard CODE: Veronica Dreamcast Limited Box Claire Ver. Controller (バイオハザードコード:ベロニカリミテッドボックス クレアVer. コントローラ) [HA02]
Catalogue: N/A
Released: 03/02/2000
Retail: Not For Sale

Information:
This is a super pretty controller -- SEGA released a lot of nice alternate colouration controllers over the lifespan of the DC, but the ones that are exclusive to the Veronica Model pairs are quite striking. The back is solid french grey, with the top casing being in the Let Me Live crimson, and the VMU window is a striking Made In Heaven pink as homage to Claire's original outfit in BH2, which mirrors how the lid of the Claire Version also has that pink.

The only way to obtain this was to purchase the entire Veronica Model Claire Version unit. They were never sold separately.




Title: Biohazard CODE: Veronica Dreamcast Limited Box Claire Ver. VMU (バイオハザードコード:ベロニカリミテッドボックス クレアVer. ビジュアルメモリ) [HA03]
Catalogue: N/A
Released: 03/02/2000
Retail: Not For Sale

Information:
The special Visual Memory Unit (or Visual Memory System as they were known in Japan) for the Veronica model of Dreamcast comes in the same unifying french grey that is used to balance the transparent colours on the console and controller. The unit also is specially adorned with the CODE:Veronica logo.

The only way to obtain this was to purchase the entire Veronica Model Claire Version or S.T.A.R.S. unit. They were never sold separately.




Title: Deadly Silence DS Binder (バイオハザード デッドリーサイレンス DSバインダー) [HA04]
Catalogue: N/A
Released: 09/01/2006
Retail: Not For Sale

Information:
This is a really gorgeous DS Binder/Wallet which was made in limited quantities for the Biohazard DS Limited Pack. The binder itself is made of durable, 100% leather, and sports an embossed S.T.A.R.S. logo on the bottom right hand corner of the front. Sadly I lack an original DS to showcase it properly, so my 3DS makes a semi-decent substitute. Obviously, the case is made for the original DS, and only the original DS as all iterations later are just too small for it. A shame, since it would have been cool to pick up a second one of these cases to use practically.

If you'd like to see the pack this originates from, please see item [HH01] on the handheld games page.




Title: Deadly Silence S.T.A.R.S. Strap (バイオハザード デッドリーサイレンス S.T.A.R.S. ストラップ) [HA05]
Catalogue: N/A
Released: 09/01/2006
Retail: Not For Sale

Information:
Like the DS Binder, this strap only came as part of the Biohazard DS Limited pack. Since the strap is designed for the original DS, it's got some decent length to it, and is pretty sturdy. My 3DS is again a brilliant example of how big it is, as is a 3DS game case. It's certainly long. The design is simple and designed to go nicely with the leather binder, just sporting the text S.T.A.R.S. and what it means outside of the acronym.

If you'd like to see the pack this originates from, please see item [HH01] on the handheld games page.




Title: Resident Evil 5 Xbox 360 Elite Limited Edition (レジデント・イービル5 エックスボックス360 エリートリミテッドエディション) [HA06]
Catalogue:
Released: 12/03/2009
Retail: $599.00

Information:
A gorgeous all-red console that only saw release worldwide as an Elite pack -- this was the only way to get this colour, and so it's always remained tied to the series thanks to that. Being an elite pack the console came with a 120GB HD, a matching red controller, a headset, charging cable, and all required hook up cables.

The console also came with a hard copy of Resident Evil 5.




Title: Resident Evil 5 Xbox 360 Elite Limited Edition Controller (レジデント・イービル5 エックスボックス360 エリートリミテッドエディションコントローラ) [HA07]
Catalogue:
Released: 12/03/2009
Retail: $599.00

Information:
Though not the only controller for the 360 made in red, the limited edition Resident Evil 5 console was the only X-Box in production with this specific warm-red tone.

My one is a little worn, mostly in the thumbstick on the left side, from heavy use before I was unable to actively play my 360 anymore due to injuries making the controller style very uncomfortable with its asymmetrical layout.

Biohazard: モイラ

Media: Promotional Discs [プロモディスク]




There have been many entries across the series that have video media attached to them; asides from the obvious live action and CG movie sides of the franchise, there were a fair few promotional VHS tapes and DVDs. But beyond that when it comes to promotional Biohazard game videos there were Playstation demos across the world with special video previews on discs, and stores in Japan often had promotional discs pressed for running a special Attract Mode in regards to the games, all the way up to the Gamecube era.

It is those aforementioned formats which are catalogued here; promotional video items released on console mediums (yes, including DVD or Bluray for later generation consoles.) This includes things such as video-only demo discs, or store PV discs that loop for displays.

This does not include demo discs that have playable demos or alpha/beta builds -- those are on the Demo & Promotional games page.

Index:
BIOHAZARD CODE: Veronica Store Demo Movie [PV01]
Biohazard 7 Resident Evil Gold Edition Grotesque Version Promotional Movie DVD [PV02]


Title: BIOHAZARD CODE: Veronica Store Demo Movie (バイオハザードコード:ベロニカ店頭用デモムービー) [PV01]
Catalogue: 610-7724
Released: 01/2000
Retail: Not For Sale
Region: NTSC-J
Scans: Disc

Information:
[Coming Soon]

Footage:
[Coming Soon]




Title: Biohazard 7 Resident Evil Gold Edition Grotesque Version Promotional Movie DVD (バイオハザード7 レジデントイービル ゴールドエディシン グロテスクバーション プロモーション映像DVD) [PV02]
Catalogue: N/A
Released: 11/2017
Retail: Not For Sale
Region: NTSC-J
Scans: Disc

Information:
This retailer disc was distributed to stockists to promote the Gold Edition of Biohazard 7, which more or less was a 'complete version' package featuring the game in addition to all of its DLC in one handy pacakge. In particular this is the Grotesque version - the adult rated CERO Z release with minimal censoring compared to the standard retail. The DVD has a loop cycle so it can just replay on a shop TV over and over after going through the two disc-exclusive trailers alongside the product showcase slides telling you what you get in the box. Pretty neat piece of advertising history!

Footage:


Biohazard: Drunk Dad

Books: Magazines [雑誌]



Magazines have played a big part in the Biohazard series since its inception, with major publications such as Famitsu often being given exclusivity contracts via Capcom as well as developer builds to produce previews for their games as they're upcoming.

They also are some of the only printed history of older builds, developer notes, and interviews which give us really important insight to the very start and continued growth of the series as a whole. I've acquired quite a number of magazines in my time, both from Japan and English publications, and I love how much of a time capsule some of them can be. Scanning and translating a number of these, accurately, are a priority for preservation. Even if it's going to be an awful job to do.

If you'd like to find a specific book quickly, please utilise the code issued by the book name in the index by searching for it with ctrl+f in your browser.

Index:
Weekly Famitsu No.411 [MA01]
Weekly Famitsu No.422 [MA02]
Weekly Famitsu No.430 [MA03]
Weekly Famitsu No.440 [MA04]
Weekly Famitsu No.445 [MA05]
Weekly Famitsu No.448 [MA06]
Weekly Famitsu No.451 [MA07]
Weekly Famitsu No.460 [MA08]
Weekly Famitsu No.462 [MA09]
Weekly Famitsu No.471 [MA10]
Weekly Famitsu No.472 [MA11]
Weekly Famitsu No.476 [MA12]
Weekly Famitsu No.479 [MA13]
Weekly Famitsu No.482 [MA14]
Weekly Famitsu No.485 [MA15]
Weekly Famitsu No.486 [MA16]
Weekly Famitsu No.487 [MA17]
Weekly Famitsu No.498 [MA18]
Weekly Famitsu No.499 [MA19]
Weekly Famitsu No.506 [MA20]
Weekly Famitsu No.514 [MA21]
Weekly Famitsu No.580 [MA22]
Weekly Famitsu No.666 [MA23]
Weekly Famitsu No.667 [MA24]
Weekly Famitsu No.1385 [MA25]
Weekly Famitsu No.1405 [MA26]
Weekly Famitsu No.1416 [MA27]


Title: Weekly Famitsu No.411 (週刊ファミ通411号) [MA01]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 1/11/1996
Retail: 300円
Language: Japanese
Scans: Cover | Page 106 | Page 107 | Page 108 | Page 109

Information:
First official scoop on Biohazard 2 (the version now known as 1.5) featured across four pages. Set for a ‘tentative March 1997’ release at the time of publishing.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.422 (週刊ファミ通422号) [MA02]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 17/1/1997
Retail: 320円
Language: Japanese
Scans: Cover | Page 264 | Page 265

Information:
Biohazard 2 (1.5) exclusive scoop on BOW faced in the game featured in this issue across two pages.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.430 (週刊ファミ通430号) [MA03]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 14/03/1997
Retail: 330円
Language: Japanese
Scans: Cover | Page 135 | Page 256 | Page 257

Information:
Features the Playstation Top 128 Review features Biohazard (scores 9/10/10/9 from the four panelists.) Alongside this, there was the Capcom Biohazard Series special seminar report with first major story info on Biohazard 2, complete with synopsis!

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.440 (週刊ファミ通440号) [MA04]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 23/05/1997
Retail: 330円
Language: Japanese
Scans: Cover | Page 2 & 3 | Page 21 | Page 23

Information:
A double page Saturn Biohazard ad graces us right at the start of the magazine. Further in is a multipage preview of Saturn Biohazard.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.445 (週刊ファミ通445号) [MA05]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 27/06/1997
Retail: 330円
Language: Japanese
Scans: Cover | Page 184 | Page 185

Information:
Another Saturn preview for Biohazard!

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.448 (週刊ファミ通448号) [MA06]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 27/06/1997
Retail: 330円
Language: Japanese
Scans: Cover

Information:
Apparently there is meant to be a Saturn Exclusive Scoop in this according to the cover - where it is I have yet to find.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.451 (週刊ファミ通451号) [MA07]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 08/08/1997
Retail: 330円
Language: Japanese
Scans: Cover | Page 45 | Page 238 | Page 239

Information:
This issue features a Saturn BioHazard ‘In Store Now’ segment, as well as a Saturn Biohazard Battle Game guide.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.460 (週刊ファミ通460号) [MA08]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 10/10/1997
Retail: 330円
Language: Japanese
Scans: Cover | Page 45 | Page 125 | Page 126 | Page 127 | Page 128 | Page 129 | Page 130 | Page 131 | Page 132 | Page 133 | Page 134 | Page 135 | Page 136 | Page 137 | Page 138 | Page 139 | Page 140

Information:
This issue has a Biohazard Director’s Cut ’In Store Now’ segment to start. Beyond that is a massive ‘Biohazard World’ multi-feature including a long interview with devs on why Biohazard 1.5 ceased, and the birth of Biohazard 2 as it will come to be with exclusive new images of areas beyond the trial edition.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.462 (週刊ファミ通462号) [MA09]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 24/10/1997
Retail: 330円
Language: Japanese
Scans: Cover | Page 176

Information:
This issue features the very first Biohazard 2 Biological Files on … bugs! This was the first official shots of the new non 1.5 version of the game since the long interview.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.471 (週刊ファミ通471号) [MA10]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 26/12/1997
Retail: 330円
Language: Japanese
Scans: Cover | Page 73

Information:
This issue has the Biohazard 2 Biological Files on Giant Spiders, Crows, and Zombie Dogs (all the original JP names.)

For article translations, please see [here]. (Coming Soon)





Title: Weekly Famitsu No.472 (週刊ファミ通472号) [MA11]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 02/01/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 66 | Page 67

Information:
Continuing on the Biohazard 2 Biological Files: Ivy and G-1 and G-2.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.476 (週刊ファミ通476号) [MA12]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 30/01/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 73

Information:
Biohazard 2 Biological Files official preview for future content, as the game's official release looms.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.479 (週刊ファミ通479号) [MA13]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 20/02/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 3 & 4 | Page 8 | Page 107 | Page 108 | Page 109 | Page 110 | Page 111 | Page 112 | Page 113 | Page 114 | Page 115

Information:
This issue starts with a double page ad. Following that is a Weekly Famitsu Express Biohazard 2 sales and merch report, then the continuation of the Biohazard 2 Biological Files on weapons, puzzles, and Ada.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.482 (週刊ファミ通482号) [MA14]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 13/03/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 88 | Page 89

Information:
Once more, we've got Biohazard 2 Biological Files, this time on scenario differences.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.485 (週刊ファミ通485号) [MA15]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 03/04/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 78 | Page 79 | Page 146 | Page 147

Information:
Another Biohazard 2 Biological Files, this time on scenario difference and G-III + G-IV, then secret unlocks (EX Weapons, 4th Survivor).

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.486 (週刊ファミ通486号) [MA16]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 10/04/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 228 | Page 229 | Page 230 | Page 231 | Page 232 | Page 233 | Page 234 | Page 235

Information:
More Biohazard 2 Biological Files, this time with a huge multi-page map and scenario guide.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.487 (週刊ファミ通487号) [MA17]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 17/04/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 66

Information:
Biohazard 2 Biological Files with a 4th Survivor guide.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.498 (週刊ファミ通498号) [MA18]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 03/07/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 8

Information:
Weekly Famitsu Express article on Capcom fan showcase for Biohazard.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.499 (週刊ファミ通499号) [MA19]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 10/07/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 128 | Page 129 | Page 130 | Page 131

Information:
This has a massive Biohazard creator interview about future series progression and Biohazard 3 plans.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.506 (週刊ファミ通506号) [MA20]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 21/08/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 41 | Page 117 | Page 118 | Page 119 | Page 120 | Page 121 | Page 122 | Page 123 | Page 124

Information:
This issue has a Biohazard 2 Dual Shock Ver. ‘In Store Now’ segment on, and a massive version different guide page with USA version guide.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.514 (週刊ファミ通514号) [MA21]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 23/10/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 98 | Page 99

Information:
We're already diving into a Biohazard Code Veronica preview and interview so early, but it is early stages of development after all!

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.580 (週刊ファミ通580号) [MA22]
Publisher: ASCII Corporation (株式会社アスキー)
Released: 28/01/1998
Retail: 330円
Language: Japanese
Scans: Cover | Page 104 | Page 105 | Page 106 | Page 107

Information:
A good look at Biohazard 2 N64, and a Biohazard 0 (Provisional Title) scoop. First look at Bio 0 N64 version, which offers a really good insight.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.666 (週刊ファミ通666号) [MA23]
Publisher: Enterbrain (エンターブレイン)
Released: 29/09/2001
Retail: 330円
Language: Japanese
Scans: Cover | Page 24 | Page 25

Information:
This issue has a Gun Survivor 2 Biohazard CODE Veronica feature.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.667 (週刊ファミ通667号) [MA24]
Publisher: Enterbrain (エンターブレイン)
Released: 29/09/2001
Retail: 480円
Language: Japanese
Scans: Cover | Page 23 | Page 24 | Page 25 | Page 26 | Page 27

Information:
A Famitsu exclusive first look at the Gamecube Biohazard remaster was the focal in this issue.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.1385 (週刊ファミ通1385号) [MA25]
Publisher: Enterbrain (エンターブレイン)
Released: 02/07/2015
Retail: 480円
Language: Japanese
Scans: Cover | Page 44 | Page 45

Information:
A Biohazard Revelations 2 PS Vita first look.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.1405 (週刊ファミ通1405号) [MA26]
Publisher: Enterbrain (エンターブレイン)
Released: 19/11/2015
Retail: 480円
Language: Japanese
Scans: Cover | Page 30 | Page 33

Information:
This issue features a Biohazard 0 HD Remaster article.

For article translations, please see [here]. (Coming Soon)




Title: Weekly Famitsu No.1416 (週刊ファミ通1416号) [MA27]
Publisher: Enterbrain (エンターブレイン)
Released: 04/02/2016
Retail: 480円
Language: Japanese
Scans: Cover | Page 2 | Page 142 | Page 143 | Page 144 | Page 145 | Page 146 | Page 147

Information:
We start with a Biohazard Origins Collection ad. Next is a Biohazard 0 HD Remaster article spanning multiple pages with a lot of info on the newly released game. This issue also included DLC codes for in-game t-shirts for Rebecca in 0 HD Remaster.

For article translations, please see [here]. (Coming Soon)

Biohazard: Cake Thief

Games: Arcade Releases [アーケードのゲーム]



Sega may have stopped at consoles, but their arcade business was booming. The Sega NAOMI board is one of the premier arcade motherboards of the era it was in, coming out with multiple releases and with multiple ROM attachment options it was incredibly versatile for game center operators. The first NAOMI board was released in 1998 alongside the Dreamcast, and more or less used the same architecture but could pump out a lot more graphically thanks to its better FGPA, double the RAM, quadruple the sound RAM, and a faster PowerVR2 graphics chip.

The NAOMI was so successful in revitalising the Arcade scene that it held a long lasting legacy, and was still in use all the way into 2009 because the systems could be stacked via parallel processing for higher graphics output.

If you'd like to find a specific game quickly, please utilise the code issued by the game's name in the index by searching for it with ctrl+f in your browser.

Index:
GUN SURVIVOR 2 BIOHAZARD CODE: Veronica [AC01]



Title: GUN SURVIVOR 2 BIOHAZARD CODE: Veronica (ガンサバイバー2バイオハザードコード:ベロニカ) [AC01]
Catalogue: a025701-219262a
Released: 07/2001
Retail: N/A
Region: NTSC-J
Scans: N/A

Information:
「生存率ゼロ!恐怖からの大脱出!」
Survival Rate: Zero! Escape from a great horror!

Gun Survivor 2 is an offshoot side-story to CODE: Veronica that focuses on Claire's nightmares as she flees Antarctica after the events of the game, complete with a vary large array of BOWs trying to stop her and Steve escaping. It is a rather fun shooter with a solid difficulty and an awesome original soundtrack, and is really under-appreciated for how ambitious a series leap it was by going into arcades not just home consoles.

My GD ROM of GS2 came with a NAOMI original, both of which are tested and working, and NAMCO PCB for controller input complete with a custom wired controller and button guide for operation. At the time of writing I just need to acquire my own PCU I/O and a few other components to have it able to be plug-and-play ready, which is going to be quite fun honestly. And, frankly, is a lot more easy to handle and store than a 330kg cabinet with dual CRTs.

The arcade version of this game saw release in Japan, with a very limited release of (non-translated) machines in Europe, and later NTSC-J and PAL PS2 ports.

Biohazard: Hard Day At The Office

Album Release: BIOHAZARD 2 Beta Track



VIPERHAZARD PRESENTS: BIOHAZARD 2 Beta Track
Composer: Masami Ueda, Syusaku Uchiyama, Shun Nishigaki
System: Playstation
Year: 1997-8
Tracks: 33
Format: MP3 (192kbps)

TRACKLIST
1. The Town Gone Mad
2. Wounded In Action
3. Distant Memories
4. Dilapidated Station
5. The Marshalling Yard (First Half)
6. Danger!
7. Malformed Beasts
8. The Marshalling Yard (Latter Half)
9. The Malformation of “G” - First Form
10. The Mysterious Woman
11. Stalker
12. The Malformation of “G” - Second Form
13. Final Destination
14. The Underground Laboratory
15. Control Room
16. Biological Hazard Purge
17. Wreckage of the Mad Experiment
18. Fearful Is No Word For It
19. Maximize Your Survival Instinct
20. The Malformation of “G” - Final Form
+ 13 SFX/Ambience Tracks


Full Album Download [x]


The most complete compilation of tracks from Biohazard 2′s original build, pulled directly from the source itself by yours truly.

Knowing where to order them in the track listing come from the raw 41 Room build of the game. While some tracks made it into the final build, such as the Marshalling Yard duo (of which are named for where they were originally placed in game during development!), others were completely removed, or even re-written.
Biohazard: HUNTER

Games: Consoles [ゲーム機]








Demo & Promotional Releases [体験版・プロモのゲーム] - 13 Items
※ Demos pertain to beta and alpha builds in addition to trial versions.


Playstation Releases [プレイステーションのゲーム] - 16 Items


Sega Saturn Releases [セガサターンのゲーム] - 2 Items


Nintendo 64 Releases [ニンテンドー64のゲーム] - 2 Items


Dreamcast Releases [ドリームチャストのゲーム] - 7 Items


Arcade Releases [アーケードのゲーム] - 1 Item


Playstation 2 Releases [プレイステーション2のゲーム] - 13 Items


Gamecube Releases [ゲームキューブのゲーム] - 0 Items


Nintendo Wii Releases [ニンテンドーウィのゲーム] - 0 Items


X-Box 360 Releases [エックスボックス360のゲーム] - 0 Items


Playstation 3 Releases [プレイステーション3のゲーム] - 0 Items


Nintendo Wii Releases [ニンテンドーWii Uのゲーム] - 0 Items


Playstation 4 Releases [プレイステーション4のゲーム] - 0 Items


X-Box One Releases [エックスボックスワンのゲーム] - 0 Items


Hardware [ゲーム機] - 3 Item
※ Hardware pertains to consoles or console accessories specifically made for the series.